Beta versions are not as thoroughly tested as stable
A number of improvements and fixes, and the build service is now live!
18 May, 2017 ()
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Don't miss out on the latest and greatest new features in Construct 3.
We're working hard to keep improving Construct 3, making lots of improvements and bug fixes. This build has a big batch of them as usual.
One significant change is we've added support for behaviors in the addon SDK now, so third-party developers can start porting C2 behaviors to C3. We've also updated the SDK documentation to cover behaviors as well.
And best of all, we've finally got the build service running! Please bear with us if there are any issues with it, since it's so new the paint is still drying. You can give it a spin by choosing the Cordova export option and then clicking Build apps. Right now it can generate an Android APK and optionally also an Xcode project you can use to build on a Mac. Give it a go and if you run in to any issues please let us know!
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App Build Service is now live!
Settings option to hide 'Add action' rows in event sheets
Drag-dropping multiple image files now creates a single sprite with an animation like C2 does, rather than separate sprites
Event Sheet View: comments now preserve spaces/tabs
Image editor eraser tool erases single pixel at size 1 and 4 pixels at size 2 for precise editing
Added handling of storage errors, which ought to prevent crashes due to QuotaExceededError. Instead an error is shown suggesting to free up storage space.
Inserting new objects in a popup layout view window didn't work correctly
Dialogs in popup windows should now work correctly
Possible crash closing a popup window with a dialog open in that window
Double-clicking Text or SpriteFont objects in a popup window now opens the text dialog in the correct window
'On function' events referring to global constant strings now trigger correctly
Eraser hardness when using a size of 1 or 2
Image editor cut tool crashes
Setting of the cursor when dragging a selection in the image editor
Crash in the Tilemap Editor when trying to edit a tilemap in a locked layer
Bug causing instances to change size when adding or deleting animations or frames in the animations editor
Crash when opening the project bar from the main view menu while there is more than 1 active project
Crash when closing the image editor
Crash opening project that includes a layout with a partially valid name
Autosave not reading setting object correctly
Support for third-party behavior addons in the SDK