Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct 3 r235

New examples, touch/pen input improvements, lots of bug fixes

11 February, 2021 ()

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It's the start of a new release cycle, and we have a lot of updates for you today! First of all there are three new examples which you can find on the Start Page. To make it easier to find new examples, we've also added a highlighted 'new' tag. You can also click 'More...' on the left of the Start Page and click the 'new' tag to show a list of all the examples added since the last stable release. Hopefully this makes it easier to find all these new projects!

Secondly work has continued on updating the editor to better handle touch and pen input. There have been a number of usability improvements towards this as well as new capabilities such as new gestures to scroll, and fixing some various issues with pen or touch input.

Finally we have a pretty big batch of bug fixes covering a range of parts of the runtime and editor, particularly with the Animations Editor, Timeline Bar, and browser/platform-specific issues. Happy testing and stay tuned for more updates!

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Launch r235

New Additions

16 favourites
New examples 'Golf', 'Top-down hook', 'Wall jump'
12 favourites
Start page: highlighted 'new' tag for new examples
7 favourites
Deprecation prompt when opening project using classic scripts
8 favourites
Data editor: scroll while making a selection and moving the pointer to the edges
7 favourites
Data editor: scroll using a two finger gesture in touch devices
7 favourites
Ease editor: scroll using one finger when pointing on empty space in touch devices


6 favourites
Safari iOS: attempt to block Safari's swipe to navigate back/forward gesture in editor
6 favourites
IAP: update cordova-plugin-purchase to v10.5.0, which uses Google Play Billing Library v3
5 favourites
Timeline bar: scroll past the visible time amount when dragging the current and total time markers
5 favourites
Ease editor: make it easier to select handles on touch devices

Bug Fixes

6 favourites
Text: fix center/bottom vertical aligment when BBcode enabled
9 favourites
Gamepad: could skip button pressed/released triggers in worker mode in certain circumstances
5 favourites
ShadowLight: did not position light correctly after loading savegame
7 favourites
Tween behaviour: fix 'set end value' for single property
6 favourites
Scene graph: 'On created' triggered twice for instances in both a container and a hierarchy
4 favourites
Layout view: possible incorrect rendering with Z-elevated instances on parallaxed layer
6 favourites
Layout view: mesh points did not snap to grid correctly
4 favourites
Animations editor: could not move animations in subfolders to the root level
4 favourites
Animations editor: unexpected resize of elements when clicking on the dialog's resize handles
5 favourites
Animations editor: selection could be moved by clicking outside the selected rectangle
4 favourites
Animations editor: blurry animation preview
4 favourites
Timeline bar: crash using the Layout View's context menu option to set keyframes
5 favourites
Timeline bar: crash turning editing mode while showing an instance with a mesh
4 favourites
Timeline bar: crash pasting keyframes between different tracks
4 favourites
Timeline bar: could not copy only property keyframes using keyboard shortcut
4 favourites
Timeline bar: crash toggling the UI elements for a timeline folder using the corresponding checkbox in the Timeline bar
4 favourites
Timeline bar: crash using Cmd + click to select multiple tracks (macOS)
4 favourites
Custom eases: incorrect custom ease picked at runtime
7 favourites
NW.js export: possible incorrect state for 'Is fullscreen'
4 favourites
Another speculative fix for viewport sizing issue on iOS
4 favourites
iOS/macOS: editor pen input could fire click and double click twice, causing unexpected behavior
4 favourites
Safari: possible console error when using positioned audio
4 favourites
Firefox: possible crash clicking at edge of window during guided tour

Scripting updates

6 favourites
Add IWorldInstance.getMeshSize()

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  • Now I have to redo the text objects that magically ended up at the top, while being set to a cent.

    Texture.Y 60

    Text Y 60

    Text 5px at the top

    While it should be in the center!

    Very sad!

  • 1000 / 1000

    nice job!

  • 100% 10/10!

  • Thank you for the update

  • Nice! Construct is getting better and better! :)

  • wow just wow

  • Error report information

    Type: unhandled rejection

    Reason: Error: Cannot read property 'zH' of undefined TypeError: Cannot read property 'zH' of undefined at Object.jad ( at Object.k9b ( at Object.Wfa ( at p ( at k (

    Stack: TypeError: Cannot read property 'zH' of undefined at Object.jad ( at Object.k9b ( at Object.Wfa ( at p ( at k (

    Construct 3 version: r235


    Date: Mon Feb 15 2021 11:05:05 GMT+0300 (GMT+03:00)

    Uptime: 30.2 s

  • BOM DIA,



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