Beta versions are not as thoroughly tested as stable
Rotatable Drawing Canvas, further scene graph improvements & more
01 September, 2020 ()
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This release adds support for rotating the Drawing Canvas object, which was a popular request. Now you can display the Drawing Canvas at any angle, and the Paste object action will also take in to account the canvas angle when pasting the object. Remember the drawing action's co-ordinates are still relative to the drawing surface itself, so those aren't affected by rotation.
We've also continued to refine the runtime implementation of the new scene graph feature. It's now supported for more objects including Text, Particles, Tiled Background and others. Note that the Text and SpriteFont font sizes, and the Particles initial particle size, adjusts according to the parent scale, since this makes sure everything naturally scales together. There's also new options in the picking conditions to cover all parents/children, or just the top/bottom parent/children (the Own option works as it did before, only picking the direct parent/children). There's also a batch of bug fixes, and there are new scripting APIs to control the scene graph too (which as usual will be documented at the next stable release).
As ever there's a batch of other bug fixes, and some usability adjustments along the way too. Happy testing!
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