Beta versions are not as thoroughly tested as stable
Candidate for stable release
27 August, 2019 ()
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We're keen to get a stable release out soon, so this release aims to fix some of the last remaining important issues before then. If all goes well we can then proceed to a stable release, otherwise if we find any more significant issues we may have another beta release. Hopefully whatever happens we should have a new stable release out some time in the next couple of weeks.
One improvement in this release is the Tween behavior 'Play' actions are now asynchronous meaning you can use them with the System Wait for previous actions to complete action. This makes it a lot easier to schedule things after a tween, including chaining tweens to play one after another. We've also reverted a fix for effects rendering that went in to r162 because it caused a series of regressions. Unfortunately this will bring back the original issue that it was meant to fix, but this seems to be the less bad option for now. This part of the engine is very complicated so we will investigate it again during the next beta cycle.
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Tween behavior: Play actions are now asynchronous
Reverted attempted fix for effects bug in r162 since it caused several regressions
Advanced Random: plugin would not work when the minify JS optimisation was enabled
Animations editor: possible crash copying/pasting images
Windows Store app: error using save-as
Timelines: Handles to edit curved paths in the layout view might now show up
Timelines: Layout view did not update properly when the active timeline changed while editing mode was turned on
Data editor: add workaround for Chrome bug that causes the grid to become invisible when swapping between tabs