Beta versions are not as thoroughly tested as stable
Xbox Live plugin, SDK support, compatibility update and lots of bug fixes.
03 April, 2017 ()
Last updated on 03 April, 2017 ()
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We are working on Xbox One publishing support for both Construct 2 and Construct 3! As Microsoft announced in March the new Xbox Live Creators Program allows tools like Construct to use their UWP export to publish to the Xbox One with Xbox Live services integration. As a small step towards enabling that in Construct 3, we are now shipping the Xbox Live plugin in the Construct 3 editor. Right now this move is mostly symbolic, since it's not available in the free edition which is what the public beta is currently limited to. However it's there ready for when subscriber features become available, including in the Newgrounds Gamejam in May. Yes, we will also be back-porting this plugin to Construct 2 as well! The next C2 update will also include it, but we are still super busy with more details of the C3 release (like preparing the SDK). We hope to get round to that soon!
In other news, we've done some architectural work in this update to reduce our dependency on HTML imports, which should make future cross-browser compatibility a lot easier. There are still a couple of missing features in other browsers and we want to focus on stabilising C3 in Chrome at first anyway, but we are keen to support other browsers in future and this is a key step towards that.
Finally we're still working hard to fix all the bugs that have been reported. We've had approaching 200 bug reports in the space of a week, which is quite a challenge to deal with, but this is the point of the public beta! We're happy to be rooting out lots of issues and fixing them, and there's another batch in this update. Please do keep testing and letting us know of any problems you find!
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