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Beta versions are not as thoroughly tested as stable
More bug fixes
Don't miss out on the latest and greatest new features in Construct 3.
We have even more bug fixes for you this week. Mostly this is just closing off loose ends with the C3 runtime and dealing with the latest issues. Three slightly more notable changes are support for undo/redo when editing expressions; a small optimisation to handling rotated objects in the C3 runtime; and a potential crash in the Project Bar that took a while to narrow down.
All being well, we're aiming for a stable release some time next week. So if you have any last issues to file, please try to get them reported soon, following all the guidelines - especially if they're with the C3 runtime, which will be enabled by default for the first time at the next stable release!
Let us know with a thumbs up!
Looking forward to testing the Mobile IAP fix. Thank you!
Thanks for updates =)
you guys are the very best
Nice guys. I think everything in my project is working as per C2 now.
Just FYI I have 2 bugs remaining in my project WRT exports but I dont think I will have time to investigate and raise before your stable release. But maybe if someone sees them here they can investigate.
1) When exporting to nwjs or web html. any touch +1 is resetting or disconnecting every few seconds.
2) When exporting HTML with deduplicate+recompress+minify I am getting randomized sprite sheets so all sprites are displayed as the wrong sprite.
C3 runtime: optimise bounding box calculations for rotated objects.
revisiting UWP export ,i'ts about a month i can't create app package and tried everything(installed 101GB of VS17 addons whatever they called)thanx.
With Iframe , can a 2D/3D image be augmented within the iframe.
Will there any Standard asset group (music, sprites, background, etc) included to help newbies to kickstart C3.
Able to communicate and automate IOT. through gaming.
Many thanks and looking forward