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Implements the Poki SDK
Bouncing ball movement behavior.
Creates a directional lighting that illuminates pixels within a cone.
A smart joystick plugin, perfect for all mobile games.
A complete health management behavior with damage, healing, and death detection.now also custom Health Pools!
3D Frag lighting, 8 lights, apply on a per object basis
transition using gradien image (supports webGPU) similar to transition by OcularCash
An Outline effect using Vogel's spiral sampling algorithm with SDF-based edge rendering.
Interactive 2D water for Sprites and Tiled Backgrounds with ripples, auto-waves, Physics splashes, buoyancy controls, and live surface queries.
Tints with a 'light' color and a 'dark' color mixed depending on base color
A single point in space, implementing all common Vector 2D calculations
Posterize in HSL space, set quantization separately for Hue, Saturation and Lightness (webGL and webGPU)
Allows you to manage a database of colors in your game. Converts between different color formats, and supports custom palettes
Convert between mesh local position and world position
Like pixellate but using the pixel size defined by the viewport size (webGL and webGPU)