Raise game event {0} with {1} payload to {4}, target {5}, group {2} ({3}, forward: {6})
Raise game event.
{0} interest group {1}
Change client's interest group.
Set custom property {0} of my room to {1} (forward: {2}, check {4}: {3})
Set custom property of my room.
Set properties listed in lobby to {0}
Set properties listed in lobby.
Set rooms visibility to {0}
Set rooms visibility in the lobby's room list.
Set room open status to {0}
Set if this room can be joined.
Set room max players to {0}
Set max players before room is considered full.
Set room live time to {0}
Set room live time in the server room cache after all clients have left the room.
Set suspended player live time to {0}
Set time in ms indicating how long suspended player will be kept in the room.
Set user id check to to {0}
Activates user id checks on joining if set to true.