Addon ID

  • skymenTrail

Info

Statistics

  • Download count2,023 total downloads
  • Latest download count 1,256 downloads of latest version
  • Average download count2 downloads per day average

Owners

Description

Transform any sprite into a trail (READ DOCS FOR SDK V2)

Example Files

Basic implementation

Drifting effect using the trail renderer

Discussion

  • 42 Comments

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  • Skyman, hello! Excellent and flexible addon, really liked it to use, but I recently upgraded the computer and noticed that at 144hz monitor it does not work quite correctly, if, however, in the settings of the monitor back 60hz, the problem disappears, perhaps it has something to do with dt, can you please check the performance on monitors 120 + Hz?

    • Hi, yes the addon has some dt issues. Can you send me a c3p file so I can investigate?

      • Oh, I figured out what the problem was. After running your examples, I found that they work correctly at 144Hz, so the problem was on my side. It turned out that for optimization purposes I had replaced every tick with every 0.01 seconds when positioning the sprite to which the trail renderer was attached. At 60Hz everything worked fine, but at 144Hz this was not enough, eventually it was solved by returning the condition every tick

  • Hello ! Will this addon have a SDK 2 version ? When I start my project, a pop-up says that it currently uses SDK 1 and will be derecated soon !

  • Fantastic effect

    need to be NATIVE lol

    Nice work =)

  • This addon is a very strong tool for my current project's visual identity and i very preciate it ! (if you wanna see it in action : youtube.com/watch ).

    Is there a way i can modify the refresh rate of the trails ? By "refresh rate" i mean the time it takes for the trail to reach his "head". I try to use some slow motion in my projet, but the trails seems to be not affected by the time delta. The result looks like the emitter just slows down, but not the time itself, because the trail keeps refreshing at the same speed as usual.

    • wow your game looks so great, where can I find out more about it!?

    • This is one of the issues I have with the trail renderer at the moment. I am not sure how to tackle this effectively yet, and I have planned to make a full update for the addon when I know what to do about it. So for now, not really sorry :(

      Cool game though thanks for sharing!

      • Thanks for replying ! Ill check for updates from time to time ^^. Its not a gamebreaking issue and the effect looks very cool in any other situations, so i will work around for now.

        I tried to dynamically upgrade the length of the trail by the time scale's factor. The result is not good enough to be usable, but its a good start.

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  • Great extension! Love it ❤

  • Thank you!

  • Hello! I hope you can make the version for SDK 2.0, otherwise a couple of my projects will be unsupported. I would really appreciate it if you could update the plugin.

  • Nice work please port to SDK2. Thanks

  • apparently when i add this behavior it makes my sprite disappear

  • Great and useful addon, There is only one issue, on the refresh rate higher than 60 hrz the trail isn't smooth

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