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Force the game to periodically update in the background.
Just a quick test for the addon and testing the one condition and the one action.
Ty for this!
How to use it?
Install it and add the RunInBackground on layout load if you want it enabled all the time
I wonder what is lastTime?
Was looking at this for a potential solution to get background audio for iOS. If added to the project as an object, it's enabled by default. I'm assuming I'd need a different solution for iOS background audio.
not running in the background when you minimize the application, the timer is supposed to tick, but timer not ticking in the background.
Run in background works within the limitations of the C3 runtime.
When in background the time scale is set to 0 and it only ticks whenever the browser accepts to let it tick. Depending on the browser, this can happen around once a second.
You will need to work around that until a better solution is found.
This is amazing! It's so useful for people not using the official multiplayer! Thank you so much!!