Addon ID

  • mcube_rexspline

Info

Statistics

  • Download count2,277 total downloads
  • Latest download count 1,534 downloads of latest version
  • Average download count1 downloads per day average

Owners

Description

This is a ported cs2 behaviour from rex to cs3 runtime. (Spline-Path-Movement)

Discussion

  • 21 Comments

  • Order by
Want to leave a comment? Login or Register an account!
    • [-] [+]
    • UpvoteUpvote 1 DownvoteDownvote
    • WRS's avatar
    • WRS
    • 1 points
    • (6 children)

    так и н поправили...( Не работает

  • There's a bug, where if you change the speed at runtime of the object moving along the spine, and reverse it so that it goes backwards, it loses track of the spline as soon as it passes the previous waypoint. It wont follow the path in reverse.

  • how do you use this!! I have tried to and nope! building a spline from points as the docs say? how?

  • Hi dude;

    Thanks for this amazing plugin, it's gave me solution I was looking for since the start of this month.

    I integrated you addon in my project, but I don't know why my construct 3 and project become buggy.

    And after few runtimes C3 freezs completely and I have to restart the Whole Browser.

    Also, I noticed that for some unknown reason, if 2 point are created at the same position, The Game+construct3+brwser (the whole fu**ing thing :) ) freezs completely.

    Do you have any solution plz

    Thanks again

    • Thank you.

      Can you open the console in your browser (F12) and get/copy the error message and post the message here? Then i can looking into it. Thx!

  • There is an issue with the use of angles... Once it is enabled once the spline finish, the sprite simply go invisible (Not the mode invisible) but if you look at the angle it is NaN in the debugger... I love this plugin want really want to use it in my project, but can't due to this issue ;(

  • Why did you remove this in debug panel?

    i.imgur.com/P2jgIZz.png

    And you should use id="Rex_Spline" for c2 capx compatibility.

  • Great thanks for this.