Set ignore global time scale to {0}
Control whether animation playback ignores layout time scale.
Set ignore global time scale to {0} (legacy)
Legacy alias for Set ignore global time scale.
Sprite layer updates: {0}
Stop or resume automatic layer syncing for associated objects.
Sprite layer updates: {0} (legacy)
Legacy alias for sprite layer update mode.
Sprite visibility updates: {0}
Stop or resume automatic visibility syncing for associated objects.
Sprite visibility updates: {0} (legacy)
Legacy alias for sprite visibility update mode.
Sprite collision updates: {0}
Stop or resume automatic collision syncing for associated objects.
Sprite collision updates: {0} (legacy)
Legacy alias for sprite collision update mode.
Set automatic pausing to {0} (L:{1} R:{2} T:{3} B:{4})
Configure automatic pausing based on the object position relative to the viewport.
Set automatic pausing to {0} (L:{1} R:{2} T:{3} B:{4}) (legacy)
Legacy alias for Set automatic pausing.
Append character map {0}
Apply a character map by name.
Append character map {0} (legacy)
Legacy alias for Append character map.
Remove character map {0}
Remove a previously applied character map.
Remove character map {0} (legacy)
Legacy alias for Remove character map.
Remove all character maps
Clear all applied character maps.
Remove all character maps (legacy)
Legacy alias for Remove all character maps.
Override {0} component {1} to {2}
Override a timeline object component value.
Override {0} component {1} to {2} (legacy)
Legacy alias for Override object component.
Override IK parent {0}, child {1}, target ({2}, {3}), extra {4}
Set a persistent IK override for a parent/child bone pair.
Override IK parent {0}, child {1}, target ({2}, {3}), extra {4} (legacy)
Legacy alias for Override bones with IK.
Load from URL {0} (cross-origin: {1}, scon: {2})
Load Spriter project data from URL or from the supplied SCON text.