First public release.
MagicaVoxel .vox loading with palette and scene graph support.
3D scene mode with Z elevation, camera-based culling and depth sorting; Screen mode with its own camera.
Rotation, zoom, lighting, auto spin, actions, conditions and expressions.
Quick start
Add your .vox file: Project bar → Files → Import files.
Add a Voxel Model object to the project and place it in the layout.
Set the File property to the file name, e.g. character.vox.
Resize the object: the model is scaled to fit the smaller of the object's width and height (times Zoom).
Preview the project.
For 3D scene mode (default), use the 3D rendering mode (Project Properties → Rendering mode) and, ideally, a 3D Camera object. Use Z elevation to raise or lower the model.