Set fill enabled: {0}
Enable or disable the rendering of the inner fill.
Set fill color to {0}
Set the polygon fill color.
Set border thickness to {0}
Set the uniform thickness of the polygon border.
Set border color to {0}
Set the border color (hex or rgba).
Set border join type to {0}
Set the style of the line joints.
Add fill {0} from UID {1} (Anim: {2}, Frame: {3}), Mode: {4}, Offset: ({5}, {6}), Scale: {7}, Angle: {8}
Applies a sprite's texture to the inside of the polygon.
Add border {0} from UID {1} (Anim: {2}, Frame: {3}), Mode: {4}, Offset: ({5}, {6}), Scale: {7}, Angle: {8}
Applies a sprite's texture to the outer border of the polygon.
Delete image {0}
Removes a specific image layer by its name.
Clear all fill and border images
Removes all stacked textures from the shape.
Add fill pattern {0} (Color: {1}, Scale: {2}, Angle: {3}, Thickness: {4}, Offset: ({5}, {6}))
Applies a geometric vector pattern over the fill color and textures.
Add border pattern {0} (Color: {1}, Scale: {2}, Angle: {3}, Thickness: {4}, Offset: ({5}, {6}))
Applies a geometric vector pattern over the border color and textures.
Clear all patterns
Removes all applied vector patterns.