read the documentation here
github.com/SalmanShhh/C3Addon_SimpleVisionCast/blob/main/Guide.md
You can support me via
- patreon.com/c/SalmanShh
- paypal.com/paypalme/SalmanShh
- ko-fi.com/salmanshh
Scenarios Where This Addon Excels
- Dynamic lighting in dark levels - place a light-sprite with additive blending; the mesh deforms to cast realistic shadows around walls.
- Stealth guard detection cones - give each guard a directional cone; check IsPointInVisibility against the player position each tick.
- Fog of war for real-time strategy - maintain one SVC instance per unit; union the polygons or use per-layer masking.
- Environmental hazard radii - a spinning trap emits a visibility polygon; anything inside is damaged.
- Searchlight puzzles - a rotating spotlight with a narrow cone; the player must cross without being seen.
- Investigation systems - reveal interactable objects only when they fall inside the player's cone of view.
- Sonar / radar pings - expand and contract the range dynamically to animate a pulse effect.