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Path Follow 3D — Full 3D Path Movement for Construct 3
Path Follow 3D is a behavior plugin that gives any Construct 3 object smooth, fully controllable movement along a 3D waypoint path. Unlike the built-in path movement, this plugin works across all three axes — X, Y, and Z — making it ideal for 3D scenes, 2.5D platformers, cinematic cameras, and anything in between.
Setting up a path is completely visual. Place marker sprites on your scene, tag them with numbers (1, 2, 3...), and call a single action. The behavior collects them in order and starts moving — no coordinate entry, no scripting, no hassle. Works with enemies, platforms, cameras, projectiles, vehicles, or any object you can attach a behavior to.
Two interpolation modes let you choose between crisp linear movement and buttery-smooth Catmull-Rom splines. Combine with ease in/out and you get cinematic-quality motion in just a few event sheet actions.
What's included:
Full XYZ movement — objects move across all three axes, not just X and Y
Visual marker setup — place sprites, tag them 1–2–3, the behavior does the rest
Linear and Catmull-Rom spline interpolation — smooth curves with arc-length parameterization for constant speed
Loop modes — Once, Loop, and Ping-pong, switchable at runtime
Ease in / ease out — smoothstep acceleration for a polished, cinematic feel
Face direction — object angle follows movement direction automatically
Full runtime control — Start, Stop, Pause, Resume, SetSpeed all available as actions
Event triggers — On Waypoint Reached and On Path Complete
Expressions — Speed, Progress (0–1), WaypointIndex, WaypointCount, CurrentZ
Save / load support — path state is fully serialized