Info

Statistics

  • Download count156 total downloads
  • Latest download count 57 downloads of latest version
  • Average download count1 downloads per day average

Owners

A list of all Actions, Conditions and Expressions supported in this addon.

Finite State Machine

  • Actions

    Change State {0}

    Changes the FSM state to the one specified.

  • Conditions

    On State {0}

    Triggered when the indicated state is set by the action 'Change State'

    On Finished {0}

    Whenever you change the state of the FSM, the current state is marked as finished and the On Finished state is triggered. The new state won't be processed by this event at this point.

    On Any State

    Triggered on any state change.

    Current State {0}

    Evaluates if FSM's current state equals the input string

    Previous State {0}

    Evaluates if FSM's previous state equals input string

  • Expressions

    GetState

    Returns the current FSM state

    GetPrevState

    Returns the previous FSM state