• Added: Debug property: switches to FMOD's logging build (fmodstudioL) at runtime
• Changed: FMOD now runs in a dedicated web worker. Mixing no longer depends on the main thread, so lag spikes, debugger pauses and other freezes in the game no longer stutter audio playback
• Changed: Studio update runs on the worker's own clock instead of the runtime tick
• Changed: Updated to FMOD 2.03.14
• Changed: Both the release and logging libraries ship in the addon; only the selected one is loaded
• Fixed: Unload Bank / Unload All Banks never completed (the bank handle is invalid as soon as FMOD unloads it, and the plugin kept polling it)
• Fixed: Stopping an event with release did not actually release the FMOD instance, so instances piled up over time
• Fixed: Node environment detection fix is now applied to the release library too (fixes crashes on NW.js-style hosts)