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Test, Experiments & Examples

Voxel Terrain generator

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20 players, 32 plays 0 playing now, 2 most ever online
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This project generates a minecraft like voxel terrain procedurally using 3D Perlin-noise

I plan on adding more chunks in the future and possibly an infinitely generated map

(What will the construct3 farlands look like?)

Believe it or not, I did this with the free edition of construct

In the future I will add more blocks, such as sand, grass, earth, ores, gravel,flowers etc.

I also plan on adding structures like trees, dungeons, pyramids, etc.

Currently the game does not have any optimization, in the future I will add one similar to the original Minecraft: Block faces that are being overlapped are not rendered

While doing this project I remembered that the original Minecraft actually works by creating stone blocks as a base and then adding other blocks, I think I could use a method like this

I would really like it if you could help me pay for the construction license

I do lives on twitch (twich.tv/maral0071)

I'm impressed with myself, I made this prototype in less than 50 minutes.

Instructions

Press G to generate a new level

Use WASD to move around

Hold Space to go up and Shift to go down

Version History

ID Date Size Engine Plays
2 31 Mar, 2024 at 19:11 524.74 KB Construct 3 31 Playing
1 31 Mar, 2024 at 19:10 522.15 KB Construct 3 1

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