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Second Chance Service Game

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32 players, 33 plays 1 playing now, 3 most ever online
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i.miaaa.i Published on 22 May, 2025

Second Chance Service Game is a narrative, pixel art game that blends cozy gameplay with meaningful environmental awareness. Set in a village inhabited by a moth-like character and townsfolk, players take on the role of a helper by completing small acts of kindness. The gameplay revolves around interacting with villagers through their homes, accepting one task at a time, and collecting various items, such as bananas, strawberries, and leaves, to fulfill their requests. Each successful task rewards the player with clothing and points, which are tracked throughout the game. However, players can only carry out one task at a time, encouraging thoughtful choices and sequential progress. The game includes a countdown for each task, encouraging quick decision-making. Fruits are scattered randomly, and once collected, they appear in the player's inventory. Upon returning to the villager who assigned the task, items are traded for rewards, and players advance their score. At its core, Second Chance Service Game aims to raise awareness of overconsumption and fast fashion. Through dialogue and in-game facts, players learn about the environmental impact of clothing waste and unsustainable production—while still enjoying a whimsical and relaxing experience. Whether you're here for the cozy quests or to reflect on real-world issues in a creative way, this game offers a second chance not just for characters in need, but for the planet, too.

Instructions

Instructions:

- Use the arrow keys to move your character.

- Interact with houses to receive one task at a time.

- Stand in front of a door for 3 seconds to interact with the NPCs.

- Collect fruits scattered throughout the map to fulfill requests.

- Be careful of bombs. they subtract 3 clothing pieces.

- Use the touchpad or mouse to accept or decline tasks.

- After collecting the required items, return to the house to complete the task and earn clothing pieces that are later converted into points.

- You cannot accept a new task until the current one is finished.

- You have 3 minutes to collect as many clothing pieces as possible! Success = 10 or more clothing pieces!

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Used Behaviours

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