PLAY IN FULLSCREEN TO AVOID GRAPHIC CLITCHES
-Targets Spawn every 2 seconds.
-Targets also spawn 2 seconds after a target is destroyed, the more targets you shoot the more targets spawn.
-Cans fall from the top of the screen every 15 seconds.
-Cans have physics and will fly up every time they are shot, so you can shoot them until they inevitably fall off screen.
-Bombs will spawn every 30 seconds and will explode when your cursor goes over them destroying all targets in range.
-Weapon Drops will spawn randomly and, after your cursor goes over them, equip the new weapon for a length of 30 seconds before returning your revolver.
-Revolver:100 damage per shot, 6 rounds before reload.
-Shotgun:100 damage per shot, 4 rounds before reload but with an increased crosshair spread, able to destroy multiple targets in single shot.
-Maxim Gun: 35 damage per shot, 30 rounds before reload, but high rate of fire.
-Target Shot = 100.
-Can Shot = 200.
-Bomb Exploded = 500 + Targets destroyed by Explosion.
THERE WILL PROBABLY BE BUGS FOUND BECAUSE THIS IS MY FIRST CONSTRUCT GAME MADE FROM SCRATCH, AT THE TIME OF UPLOAD THE GAME SEEMS TO BE BUG FREE. EMAIL ME AT BOOTHGAMEDEVuss@GMAIL.COM IF THERE ARE ANY BUGS.
MUSIC CREDS: FASTEST GUN IN THE 8-BIT WEST BY OKAMIDELUXE