Whack's Forum Posts

  • still need help? added

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  • Any updates?

  • I participated in the last AirConsole game dev contest, and it was a blast! The admins over there are really nice, and the Construct 2 plugin works fine. They are very helpful if you have any questions about the plugin or developing for AirConsole. Keep in mind that you will need to be able to program in javascript/HTML5 in order to make the phone controller. Other than that, good luck to anyone entering!

  • Can I get an updated link please?

  • Hello there, my name is Eddie and I've been using Construct 2 for about 2 years now. I have plenty of experience with multiplayer game programming in Visual Basic and with socket.io.

    If you're looking for a reliable programmer to work on a client-server based architecture for a Construct 2 game, PM me and we can agree on a price.

  • You know what, I totally overlooked that option. Thank you!

  • I'm in need of an answer desperately fast...please tell me how I can make a physics object such as a ball, frozen in space until the first collision it has (then it becomes just a normal ball). I

  • Hello, I'm working on a game jam game, and I need a text logo for my project Ricochet before the deadline thursday. If anyone can do it before then, message me and I can show you gameplay and everything you need to make it! Thanks in advance!

  • Sent you a PM.

  • This game blew up on iOS. Wow.

  • Hi cranberry, when I export on phonegap with the facebook plugin, I get an error. It says unsupported plugin. Whats wrong?

  • Okay, so everything was fine a few weeks ago until I updated Construct 2 to r195, and now when I export my project build on phonegap for ios, the tilemaps are downscaled to look like shit.

    Can anyone else confirm this for me?

  • Okay sorry guys, thanks for replying at the least, but my artist just accidentally forgot to save it right, when he edited last. The dingus >:( it works fine now!

  • I don't really need to, I have two tilemaps on top of eachother, one is for ground tiles, the other for any tiles above that (buildings, trees, scenery). When I place a tree with a transparent shadow around it on the top tilemap, it isn't transparent onto the next tilemap, and it ends up looking like this:

  • I cannot make trees with shadows because transparency doesn't work with multiple tilemaps. Wtf? Help please!