wessy's Forum Posts

  • I just get same problem where I buy old android phone version 8.1 for test my game.

    Correct. Actually, I'm not english person and just click and click but still nothing happen.

    Luckyly, I found this topic after googling. It's look like browser issue. So, I install firefox but it still error. Than after update Chrome, my game can work.

  • Yes, sure. I just wanna try in various way.

    I didn't find this issue on PC in preview but frame per second detected 60 in debug mode. It should be 30 fps because I set max delta-time is 1/30. Maybe I misinterpreted it.

    Does it still happen if you touch the mobile screen from time to time?

    I test this. it's still become jerky after around 2 minutes.

    I tried your method, it looks ok. The moving image still normal after 5 minutes.

    TiledBackground: Set image X offset to (Self.ImageOffsetX-60×dt)%Self.ImageWidth

    Great thanks.

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  • Hello,

    I accidentally found something strange when testing the scrolling background where the moving image becomes jerky after a few minutes (around 2 minutes).

    Is there something wrong with the action that causes the jerky scrolling background?

    Here is my video to show it.

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    and also the action. I have try using dt also but the result is same.

  • Hi Igortyhon,

    Thanks

    It's better now.

  • Hello,

    I still don't understand how to randomize numbers fairly. Let's say I want fair numbers 0,1,2,3,4, and 5, but I'm having trouble getting number 5, it's almost impossible to get this number. I mean the last number.

    The code is int(random(0,5))

    Is there any other way to randomize numbers fairly?

    Thank you.

    Tagged:

  • Great thanks.

    It's works as I expected.

  • Hello,

    How do I make touch become responsive like keyboard?

    I thought using Keyboard is accurate in every pressed but if I used touch. It's looks response slower than keyboard. So, I must tap more.

    Thank you

  • After few hours, I found alternative way.

    I disabled Platform behavior. So, user can't access control the bird. Then, I added Physics behavior to make bird falling down.

  • I'm using installed version for Windows. I'm not sure, it's all checkboxes on properties are grey.

    It still didn't work.

  • I try it. It doesn't work.

  • Hi,

    I am using Platform behavior for my sprite "bird". The user can control the bird by pressing the up arrow key repeatedly so the action set Vector Y to -500 and the bird will fly like a flappy bird.

    When the bird hits the pipe, I made the Bird action start ignoring user input. I hope the user can't control the bird so the bird will fall.

    But in reality, the user can still control the bird by pressing the up arrow key.

    How do I disable user control?

    My guess is that this happened because I used set Vector Y action, not Simulate Control.

    Thank you

  • I think it's better to dynamically resize the viewport following the screen size.

    Can it be done with java script?

  • Seems I need place background more wider than viewport to cover the screen area.

  • Hello

    I create game with aspect ratio 16:9. But it become issue when I try play the game in mobile phone where they have various aspect ratio depend on the model. So, my game will have black edges because can't be strecthed dynamically.

    How do I automatically strecth the viewport to fit mobilephone screen size?

    Thank you.

    Tagged:

  • I have published my new game from unwanted idea. Game will play from start and never end.

    Let me know if you have try it.

    Here my game don't missed it

    construct.net/en/free-online-games/chaostic-game-73706/play

    Thank you

    Tagged: