Respectfully, comparing an educational tool to a Netflix subscription completely misses the reality for a broke student. A teenager without a credit card or a steady income can’t just opt into a recurring paywall, and a heavily restricted free tier doesn't give them room to actually learn and build real projects.
Gatekeeping a retired, legacy product like Construct 2 doesn't protect Construct 3's revenue—it just alienates the next generation of creators. Forcing passionate kids out of your ecosystem means they are going to take their talents, their future success, and their loyalty straight to completely free, open-source alternatives like Godot and GDevelop. Thank you for the final answer, but it's clear the future of indie game dev belongs to platforms that actually welcome beginners.