Tenshin's Forum Posts

  • 4 posts
  • Kcpunk666

    Thank You a lot. This is really helpful. This is slightly roundabout? way, but propably allows me to achieve my goal. Thanks a lot for help!

  • Tenshin - could you use invisible sprites as collision detectors? When an enemy hits the collision detector, then change direction, speed, etc? Or control path using the pathfinding behavior?

    — Kcpunk666

    That's good idea but if I understand it, they will fly according to this sprite and what's about next part? They won't be able to set up in a row after entry into layer. This solve first part of the level. If I'm wrong then please correct me

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  • Does anyone know?

  • Hey, I'm trying to do game like Galaga , but I have some problems with enemy sprites. I don't have any idea how to make sprites follow path and then they should set up in a row (exactly like in Galaga) and move left/right. I've even tried SplinePath , but that is not what I'm looking for.

    Does anyone know how to do that? I would be very grateful if someone could help me

    P.S. Sorry for my english. I hope that everyone understands the main point of the problem

  • 4 posts