SpookiestBoi's Forum Posts

  • 6 posts
  • Can confirm after relentless testing that the feature is completely broken.

    Base64 strings that decode PERFECTLY do not work and come back as corrupted.

    Please fix this or tell me what's wrong so I can stop working on it.

  • Trying to upload avatars through construct game services for a long term project and being hit with constant errors.

    trying to upload via binary kept giving "invalid data" and nothing more.

    trying to upload via base64 was even worse:

    "[Construct Game Services] Request set avatar by Base64 failed

    runtime.js:1 Uncaught (in promise) Error: set avatar by Base64 request failed: Could not load image, might be corrupted or invalid.

    at i.Plugins.ConstructGameServices.Instance._ThrowIfBadResponse (runtime.js:1:84833)

    at i.Plugins.ConstructGameServices.Instance._SetPlayerAvatarByBase64 (runtime.js:1:59822)

    at async i.Plugins.ConstructGameServices.Instance.SetPlayerAvatarByBase64 (runtime.js:1:89342)"

    even made sure to log EVERYTHING and still the issue persisted:

    url: blob:https://preview.construct.net/821a1ca2-bb89-4234-bb7a-9c4903838e79

    javaScriptInEvents.js:19 fetch ok: true 200

    javaScriptInEvents.js:22 bytes: 9226 type: image/jpeg

    javaScriptInEvents.js:26 dims: 65536x4293001688 bitDepth: 73 colourType: 67 interlace: 80

    javaScriptInEvents.js:42 base64 length: 12304

    javaScriptInEvents.js:45 has plus: true has slash: true padding: 2

    javaScriptInEvents.js:47 decoded bytes: 9226 vs blob: 9226

    javaScriptInEvents.js:48 header intact: false

    i even converted a handmade png into base64 and uploaded it only to be rejected for "corruption" again.

    any ideas on a fix?

  • For some reason the TileMovement Behavior conciders and overlap if both sprites are overlapping even if the actual hitboxes for the sprites are no where near each other, this bug is currently tearing apart the combat system in my game and i dont know how to fix it.

    any suggestions?

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  • I have been using construct 3 lots but the sprite editor is such an issue, when editing sprites for less then 30 seconds, the application will crash when trying to close the editor causing me to lose consistent progress. i am forced to Ctrl+S every time i want to edit a sprite. i have console log screenshots but does anyone know a fix?

    Tagged:

  • Hi!

    i have been trying to get a simple top down online multiplayer game to work for a very long time and i can not figure out where i have been going wrong.

    i am using constuct 2 and when i connect the first peer to the host everything works well but as soon as i connect a third peer the second peer stops being able to move. the movement is jittery and seemingly unseen to the host meaning i have surely done something wrong with sending data from the host to the players? can anyone help me figure out whats wrong?

  • 6 posts