SandroWaerlogga's Forum Posts

  • 1 posts
  • Hi everyone! I'm a beginner developer of small games and I'm currently working on my top-down game. I'm using the Construct 2 for now. Maybe someone here has extensive experience with Construct and can advise: how can I implement jumping over different heights/depths on a level in a Top Down game (with a view like in Zelda, most JRPGs, roguelikes, etc.) in this engine?

    At this stage, I've managed to make a basic jump by combining Platformer Behavior and 8 Direction - simply enabling and disabling the Platform controller when Space is pressed and upon landing.

    But making it so the character can jump onto higher areas or jump down from them is a tough challenge.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • 1 posts