mp3 is best avoided due to the ridiculous licensing requirements of the patent holder. https://www.scirra.com/blog/44/on-html5-audio-formats-aac-and-ogg
mp3 is best avoided due to the ridiculous licensing requirements of the patent holder.
https://www.scirra.com/blog/44/on-html5-audio-formats-aac-and-ogg
Well, the format doesn't matter at the end, it could be wav or ogg, I just want the music to be saved on the player's device.
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Hi,
I'm making a "make your own song" game, and I want the game to export a piece of music that would be made by the player. Not sure if that's even possible with C2...
I am not sure what you mean by layers in terms of music, but you should use a variable. For example, when player turns music on, set VariableMusic to 1, and if they turn it off, set VariableMusic to 0. Than save that variable to webstorage so that everytime you start the game, the setting is saved.
Thank you!
Hello!
So, I have a button to stop music and other to turn it on back again. Now, how do I let C2 know that when it creates the layer 2 e.g., it remembers that the music was set to off, and that it should not play it?
Thanks!