odiusfly's Forum Posts

  • Hey guys,

    Is there any way to use 2 images:

    - Original Image

    - Mask Image

    ?

    for the collisions ?

    Imagine a labyrinth image example, with path here and there and a ball physics in it. So instead starting creating walls or add points for the collision i'm looking for faster way.

    Is this possible? Thank you!

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  • I understand. Thanks again! :)

  • dop2000

    calminthenight

    Many thanks guys!!! 1 question for both projects you send me.

    When i drag it more than the rope distance the rope is "destroyed" a bit and moving crazy up/down/left/right.

    Is there any way to solve this? Thanks!

  • Hey guys,

    I check here on forums for some rope examples but still can't find something based on my needs.

    Below what i need:

    So below some important details about:

    1) I'm looking for physics rope.

    2) The rope between A and B, is not a manual creation (rope1, rope2, etc etc) but a detection. Basically, I need to have a distance detection between 2 boxes so to find the best number of rope that going to create.

    3) The boxes and the rope, need to be physics. If for example move A or B need to gives me a physics result.

    I think i cover all. Let me know if you have any more questions.

    Thanks in advance,

    Kyriakos

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  • oosyrag

    Great example, many thanks! :)

  • Any help, someone?

    I try to find any similar project here without luck.

    Thanks!

  • Yes i already fix it myself. But still no make sense to me, sorry.

    As i said, it create already the boxes and just gives me the opacity to latest boxes. What i try basically is to control the opacity by distance.

    Means, each last 3 for example to keep the opacity like your example, but need to me change all this.

    Example:

    We have 10 boxes: Last 3 opacity like your example.

    We back the touch a bit, so we have now 5 boxes.. Same as above, last 3 opacity.

    All it's about touch distance between first creation and touch.x touch.y

    Maybe it's a bit complex, but basically this is the main reason, this is what looking.

    Thanks again for your time and help!

  • sizcoz

    This, effect the current creations. So in your example, control of course the last 4 boxes opacity but still remain 10 creations in the screen.

    Also, this lines not work with touch distance.

    Anyway, thanks again for your help. :)

    newt

    Sorry but no need something like this. Thank you!

  • Cool, thanks for this help!

    But unfortunately the best will be to controlled via distance + new creation each time.

    Because in this example we have 10, or whatever boxes. And opacity will always be set default no matter mouse/touch is (in this example last 3 creations).

    If for some reason can made a new creation each time we have touch X/Y would be perfect. :)

    Like the example below:

    Please note: Touch X in this image, it's just an example. The control remain as original, use X,Y and angle.

  • Thank you, but this not working as my image example above.

    Look, to understand. Let's say we create 10 boxes. So, we have:

    First Creation: 1 => Opacity: 100

    ______Creation: 2 => Opacity: 100

    ______Creation: 3 => Opacity: 100

    ______Creation: 4 => Opacity: 100

    ______Creation: 5 => Opacity: 100

    ______Creation: 6 => Opacity: 100

    ______Creation: 7 => Opacity: 100

    ______Creation: 8 => Opacity: 70

    ______Creation: 9 => Opacity: 40

    Last Creation: 10 => Opacity: 10

    Something like this. Of course, what extra need is to have creations depend distance. But again, thanks for your help! :)

  • Hello guys,

    I want to use touch to create each time an object and depend the distance to control the opacity of last 3 (whatever) creations.

    Can you help me with this?

    I don't know if can help but here is the demo project:

    dropbox.com/s/cmcv81v9ceumxmv/Boxes.c3p

    Details:

    1. Touch start: create first object

    2. So, moving around, depend X,Y distance, create +X objects depend the distance of current X,Y and first X,Y.

    3. But, moving back will destroy the objects are out of distance.

    4. Touch end: destroy all

    Thank you!

  • Hello mulecow

    I can help you! Don't hesitate to contact me via email:

    contact [at] odiusfly.com

    Thanks in advance,

    Kyriakos

    odiusfly.com

  • Hello,

    If you are interested don't hesitate to contact me via email:

    contact [at] odiusfly.com

    Thanks in advance,

    Kyriakos

    odiusfly.com