odiusfly's Forum Posts

  • Hello guys! I use a line with this code:

    Line:

    .....width: distance(X,Y,Mouse.X,Mouse.Y)

    .....angle: angle(X,Y,Mouse.X,Mouse.Y)

    What i want is when i move the mouse around, the line to follow and do angle steps (to jump from the first angle to the other - depend when mouse is).

    Let's say for example: Each 30 degrees.

    Any help? Thanks!

  • Hello, don't hesitate to contact me via email to discuss all details: contact [at] odiusfly.com

  • Thanks a lot!!! :)

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  • Hello guys!

    So i have 10 sprites. Basically is 1 sprite copy-paste (no clone).

    So the sprite have this instance variables:

    ID = 0,1,2,etc

    TOUCHED = FALSE

    So, each time i click on sprite i get TOUCHED = TRUE. When i click it again FALSE. Simple.

    Now, i want to click to ID 2, 4 and 6, means "TOUCHED = TRUE" and all other IDs need to be "TOUCHED = FALSE" to complete success.

    If for example i have 2, 4, 6 and let's say and 9 this is wrong.

    I know can works with array, but i believe there is a faster way, simple (i guess).

    Any help? Thanks!

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  • Hello Microbex , don't hesitate to contact me via email:

    contact [at] odiusfly.com

    Thanks in advance,

    Kyriakos

    odiusfly.com

  • Hey adrian_nieto ,

    I understand. All the best! :)

  • Hello Adrian!

    I'm happy to develop a game for you, in case you are open to buy the game 1-time and next, whatever earns goes to me.

    I read from your post that the game get some earnings, depend the traffic, but in case you looking for free game, unfortunately can't help you.

    In case you're interested, don't hesitate to contact me via email: contact [at] odiusfly.com

    Thanks in advance,

    Kyriakos

    odiusfly.com

  • Hello! Don't hesitate to contact me via email: contact [at] odiusfly.com

    Thanks in advance,

    Kyriakos

    odiusfly.com

  • Ashley is there any chance to include this parameter to the next updates maybe? Thanks!

  • Thanks guys for your reply!

    Yes i know this kind of tips, i just ask in case exist something prebuild like "fps", "cpuutilisation", etc etc :)

  • Hello guys! A question, How do I count all objects on screen? If i run my game in debug mode i can see something like:

    Inspector

    100 objects / 60 FPS / .....

    So basically i want to run my game in preview mode (no debug) and just add a text which include the objects (in this example: "100 objects") part. Thanks!

  • Hello, Don't hesitate to contact me:

    contact [at] odiusfly.com

    Thanks in advance,

    Kyriakos

    odiusfly.com

  • Hi surendhra don't hesitate to contact me via email: contact [at] odiusfly.com

    Thanks in advance,

    Kyriakos

    odiusfly.com

  • Hi, if you still interested don't hesitate to contact me via email: contact [at] odiusfly.com

    Best regards,

    Kyriakos

    odiusfly.com