newt's Forum Posts

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  • The touch plug has all the features needed for that.

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  • Edge is Uwp.

    Uwp is Construct on Xbox.

  • I can't say its a better method, but it does work.

    With a limited set of rules.

  • Well it's not really designed to be used as left or right orientation.

    By that strict definition you could just check to see if the angle is greater than zero.

    Btw "For each" shouldn't be needed here, and is actually heavy on cpu.

  • Well that's the debugger.

    It's not known for being 100% accurate.

  • Lol I can still remember the arguments of why a bullet with no speed has zero angle.

  • You can put any value you like. You can put 20030 in but its still going to wrap it to a value between 0 and 360. It just so happens that the math says that -90 is also 270.

  • Well that might be even more confusing since technically -180, and 180 are the same angle, and it really does go from 0 to 360. It's just that the expressions return values based relative to zero rather than 360.

    Computer math, not regular math. That's what they might need to make users aware of.

  • Maybe a combination of some line detection formula, and alpha threshold shaders on heightmap spheres.

    Then probably a few more shaders for the shine and warping.

  • Uwp apps beat Nwjs easily from a performance standpoint, but Ms really shot themselves in the foot when they decided to make Universal Apps limited to the Windows store.

  • windowscentral.com/microsoft-building-chromium-powered-web-browser-windows-10

    While it sounds good to replace the incompatibilities of Ms's browsers, I do worry that less engines can create other issues like a larger bug impact.

    I'm also a little concerned with what will happen to the Uwp ecosystem.

  • It's hard to tell what you are doing, but it looks more like you need to try to do some layout management.

    You have to limit how much you put into memory on each layout.