lionz's Forum Posts

  • You can move the 'go to layout' action to a separate condition 'on interstitial complete'. I think this is the trigger for when user closes the ad.

  • You need to put the button click event in the title screen event sheet

  • For the JS I would make a new post in the Scripting help section

  • 120 layers doesn't sound like good game development technique. If you describe the game design and why you need so many maps we can help come up with a solution.

  • You can download tilemap data as json and load it again later. Other than that I'm not sure what you mean or where the problem is. What is messy about using layers and global variables ?

  • What you're describing I can't recreate, for me the enemies follow you everywhere.

  • Add the coins key to the dictionary before you save, not after

    Make sure you are updating with the correct variable as it is using Coins with capital c when the global is 'coins' so it looks wrong to me

    Should be 'on 'MyGamedata' exists'

    Stop saving every tick

  • It can't find a path to the dummy because it is on top of an obstacle the solid enemy. Also ths way you developed this game is kind of a performance no no in finding path every tick.

  • Do you have an example game that is similar to what you are trying to do ? I can't imagine the game but if it's tile based then yes, or one giant sprite ?

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  • You can do animations with the sprite object, import the 3 frames you need as an animation and play it.

  • Give it bullet behaviour to make it move, then say every tick > set angle toward mouse.x,mouse.y

  • Although it's not mentioned I just naturally understood it to be the case, when I started using tile movement I saw that it uses grid positions within its own behaviour so thought ok setting x,y is not going to work for this or is probably not a good idea instead I will use the grid position numbers.

  • Done but please provide as much info as possible when asking questions

  • You can't do this, when you suspend the game it will stop. Sometimes people are comparing time passed when they return to the game to do certain things.

  • The array sort is kinda limited but if you move the co-ordinates into the first Y column then you can use array sort X action to arrange the rows from low to high.