j0schi's Forum Posts

  • frcol

    thanks

    to be hornest the grafics are stok, i am really bad at graphics, but i take it as a compliment to choosing nice graphics haha

    the controlls are hard on purpose, i could maybe make them some less sensitive, would that make sence? or there might be a problem, do you have a 120hz monitor? i cant test this

  • Update:

    when your rocket tips over you can now press S or down arrow to aplly a small impulse and bring it back up again!

    added WASD controlls

    added version number in menu bottom left

    also i released the game on kongregate. http://www.kongregate.com/games/j0schi/ ... te-express

    Kind regards

    Patrick

  • Hey folks,

    i just finished my new game <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">.

    Any feedback and especially bugreports are highly welcome!

    http://bytecrunch.org/games/lander/

    Use your arrow keys to control the rocket and enter to reset the level. Currently there are 23 levels.

    https://i.gyazo.com/5581de33cafc03265453c6974e904bba.png

    Have fun playing,

    kind regards

    Patrick

  • WOW that looks efficient! thank you so much

  • ah instead of the width ive extended the height

    Solved

  • Thanks mindfaQ

    here is my current attempt, currently not working, there must be something i am missing. the output of the appended data is always 0

    but i will find the solution

  • Hi,

    currently i have an array which loads data from json. Apparently an event is triggerd which loads another json string (with additianal content, same array structure), but instead of replacing the whole content of the array i want to append the content at the "end" so the existing array will be extended.

    the only way i can imagine to do this right now is to load the new content into a second array and then loop to through the second array appending its content to the first on.

    i just would like to ask if there is a better way to do this?

    kind regards

    Patrick

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  • i normally dont do this but... *bump*

    there must be a way to use more than 640*480 px when the cam delivers 1920*1080

  • ok, this is strange then... even if the download is finished the event is not triggered. thank you anyway for now i will just use on finished.

  • I currently have the same problem. i have to download a rather large file (3MB-12MB) and the file is downloaded correctly, however, the on progress is never triggered, even if i load it over a slow connection.

    Ashley , i the manual it says

    [quote:1agkx0oh]For long running requests (e.g. downloading a large file), On progress triggers periodically and updates the Progress expression with the state of the request. This is useful for making progress bars for AJAX requests.

    Would you kindly specify "periodically"? Does this mean 100of a second, second, 10 seconds?

    Kind regards

    Patrick

  • Still havent found a solution for this

    can anyone tell me how this is done properly?

  • Anything new on this? Need it so badly!

  • [quote:1ybbx4dn]VideoWidth

    VideoHeight

    If a video feed is approved and active, this returns the size in pixels of the feed from the device (which may not be the same size as the object in the layout). If no feed is active then 0 is returned.

    It seems that the source always have a resolution of 640x480 which is very small and not a good aspect ratio. Also nearly every camera supports HD or at least 720p.

    Is there any way to change this or do i have to upload,crop and download the picture again to get a useable aspect ratio?

    Kind regards

    Patrick

  • Same issue for me. Just leave this here to get notifyed when its updated

    win 8.1 latest construct. Blackscreen in chrome.

  • Wow, thank you, that was fast! Cant wait to test it

    Kind Regards

    Patrick