Hi, newbie here. I've searched the forums, tutorials, and FAQs, and tinkered with all kinds of different events and configurations, but I can't seem to find a fix for my problem that I understand.
I'm making a platformer where the player can pick up and throw blocks. This works great if I only have one block on the screen, but it doesn't work for two blocks. When two blocks (2 separate instances of the same object) are spawned, and the second block is picked up, the "throw" action only affects the first block that was created regardless of the distance from the player, leaving the player holding the second block without being able to throw it.
Any help would be much appreciated! Thanks!