Hey everyone! I’ve been developing some paper graph design tools specifically for Construct 3. If you’re working on 2D pixel art and want a cleaner, more structured way to plan your levels or mechanics directly in the engine, these might save you a lot of "alignment-induced" headaches.
I’m looking to share these with the community—let me know if you’d like a copy or want to see how they work! I'd love to see them help a few more projects come to life.