There is no Specific bug that pops up. I take a glb rigged model online, I put it through a auto-animation service online (Mesh to Motion) then I import it into the game. When the game starts with character animation, The game drops to 5 fps or freezes. I tested on 2 computers same issue. Maybe there is a issue with downloading glb models or using certain things that I shouldn't. What do you suggest.