Hi everyone,
I’ve built a web-based editor for modifying Construct 3 Mesh objects. It allows you to sculpt terrain height and paint textures directly onto the mesh surface.
Key Features:
Native C3 Integration: Works with standard C3 Mesh objects. No third-party plugins required.
Easy Export: Copy the result from the editor and paste it into your C3 project using Ctrl+V.
Sculpting: Raise/lower terrain with smooth cosine falloff.
Advanced Painting:
Separate brush shapes (masks) and fill materials.
Support for custom brush presets (PNG).
Seamless texture tiling.
Standalone Web Tool: Runs in the browser, no installation needed.
How it works:
1. Open the web editor.
2. Sculpt and paint your terrain.
3. Copy the generated data.
4. Paste it directly into your C3 project using Ctrl+V.
What do you think? I’d love to hear your feedback on the workflow and features.