dk_proger's Forum Posts

  • 1 posts
  • Hi everyone,

    I’ve built a web-based editor for modifying Construct 3 Mesh objects. It allows you to sculpt terrain height and paint textures directly onto the mesh surface.

    Key Features:

    Native C3 Integration: Works with standard C3 Mesh objects. No third-party plugins required.

    Easy Export: Copy the result from the editor and paste it into your C3 project using Ctrl+V.

    Sculpting: Raise/lower terrain with smooth cosine falloff.

    Advanced Painting:

    Separate brush shapes (masks) and fill materials.

    Support for custom brush presets (PNG).

    Seamless texture tiling.

    Standalone Web Tool: Runs in the browser, no installation needed.

    How it works:

    1. Open the web editor.

    2. Sculpt and paint your terrain.

    3. Copy the generated data.

    4. Paste it directly into your C3 project using Ctrl+V.

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    What do you think? I’d love to hear your feedback on the workflow and features.

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  • 1 posts