Hi, I've been fighting with tilemaps for a while and I'm having trouble getting used to it after moving from a different game engine. I kinda understand works in theory, but I find myself constantly clicking the wrong thing and unable to get into an intuitive creative workflow. Please share your tips, and let me know if I have something completely wrong.
When tilemaps are on different layers and I want to switch from one to the other, Is this how you’re supposed to do it?:
1. Make sure any layer with a tilemap above the layer I want to work on is locked so I don’t click on the wrong tilemap object in step 3
2. Click the layer I want to work on
3. Click the tilemap object in the layout
4. Click the drawing tool
5. Click the tile I want to draw
6. Draw tiles
Am I missing something or is this the intended workflow? So many clicks.
More questions:
- When I drag a tilemap from the Project bar into the layout, it copies the tiles I’ve drawn from another instance of that tilemap, then I have to erase all those tiles. Why doesn’t it give me a blank instance of that tilemap to start from scratch? Is this normal?
- Can I lock a tilemap’s position ONLY so I don’t accidentally drag the entire environment around when I misclick a smaller object?
- Is it helpful to work with multiple overlapping tilemaps on the same layer? I thought trying that might save a few clicks but I can’t even select the tilemaps without locking tilemaps that are higher in the Z order, so essentially the same issue as before.
Thank you SO much for any advice.