nothing has changed in the performance department on mobile,
I've written a number of blog posts, with objective measurements, that show it has. I don't think the fact one game that potentially has a performance issue outweighs all of that?
[quote:7mdwrekc]I feel that Scirra should take over the development of some of cordova plugins directly related to C2 core functionalities
I agree. Hopefully we will start this soon.
[quote:7mdwrekc]I feel like there is a big push on your part to make newbie friendly deployment of apps on android and ios, with phonegap build and intel xdk, but when such products produce all kind of errors, there is clearly something wrong, something that might turn to be off-putting for inexperienced users.
I don't think anyone properly appreciates how many people are successfully publishing Cordova/desktop games with Construct 2. If everything works fine, there's not much reason to post to the forum. If things don't work, people tend to come and post on the forum. I think this creates a distorted perception that these tools are not working at all. For the most part, I think they are working fine. That's not to say nobody has issues with them, there are bugs and issues like with any technology, but I think it's blown out of proportion.
[quote:7mdwrekc]on ios is a know issue that you need an initial touch to start audio, as outlined by you in a comment
Yes, that's true, it's a restriction Apple enforce. It only needs one touch though then all audio will play back fine.
[quote:7mdwrekc]on ios audio is definitely not low latency as it depends on the webview
As far as I am aware, sample-accurate playback works on iOS, in both webviews - they both support Web Audio.
[quote:7mdwrekc]it would be much better to interface with something like this: https://github.com/floatinghotpot/cordo ... ativeaudio
I am baffled as to what to do when on one side, we are criticised for relying too much on third-party code, then on the other side, people are suggesting to solve problems by relying even more on third-party code. And that project appears to be relatively unmaintained (last changed 7 months ago) and has open bugs like sound doesn't play on iOS 10...
[quote:7mdwrekc]I will be more than happy to provide you with the full capx of Pigs in the Oven it's around 30mb if you are ok with that I will send you a pm with the dropbox link, I will include a list of all the issues that I've been facing with intel xdk.
Sure, please send it over, I want to take a look and see what is going on. I have PMs disabled on the forum, please email me at ashley@scirra.com.