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Can't reproduce, login button enables just fine here after exporting: http://www.scirra.com/labs/fbtest/
Note however the login button doesn't work because of your app's settings. If you look in Chrome's console it reports "Given URL is not permitted by the application configuration.: One or more of the given URLs is not allowed by the App's settings. It must match the Website URL or Canvas URL, or the domain must be a subdomain of one of the App's domains. "
It looks like a Chrome bug I'm afraid. It seems to work fine in Firefox and after exporting in Chrome, but in preview mode it seems Chrome doesn't even make a request to load the file. Very strange. You might want to try reporting it to Google.
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It works here, but I think it's related to another fix I did, so it should basically be working in the next build.
Are you sure this is a bug in Construct 2? Isn't it a compatibility problem with the pen?
I think it's a bug in our UI library so could be hard to fix. Workaround: pin the ribbon and make sure you hit enter when you're done typing in the new value.
Closing, this is by design. If you create an object and select a family, it picks a random object in the family at runtime, regardless of the events before it. To create a specific object, choose the specific object instead of the family.
Thanks, think this should be fixed in the next build.
Closing, it is by design that functions do not receive picked objects from the calling event.
Closing since we can't help support third party addons. It's not clear this is not a problem with the shader itself somehow relying on undefined behavior. If you can reproduce a problem with an official effect please post a new report.
That's a strange issue! Hopefully should be fixed in the next build.
Closing, no .capx provided.
Exporting to the Chrome Web Store is supported in the Free edition. I don't understand the error message, could you try to explain it better?
Closing as not a bug. The animation speed is 5, so the other object proceeds with its animation once "mouse not over button" is not true (since the mouse is not over the other object). Works if you set the animation speed to 0.
It imports to AAC fine on Windows 8, but fails to convert to Ogg, presumably because the file has an unusual sample rate (11025 Hz). Try resampling to 44.1KHz and reimporting.