I want to create a cafe game with customers and they each have a random order. I have it so that each ingredient in the menu has a certain value and if it adds up to another value it creates a new food. But how do I make the food created be identified as correct if it matches what the customer ordered +makes that customer be destroyed? I also have customers spawn every few seconds, so I have to make it so that if the order is correct the customer with that specific order is destroyed. Im very beginner so I'm probably missing something simple!