Ajllow's Forum Posts

  • 5 posts
  • I want a few sprites to spawn every ten seconds, but I don't want to wait ten seconds from the start of the layout before the first instances spawn. Is there a way to make the first loop happen right at the start of the layout and then after ten seconds the next loop begins and so on, without waiting ten seconds initially without anything spawning?

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  • I have it so that while sprite is overlapping itself the sprite repositions to another random spot. But after some time there would be no more spots left to spawn where the sprite is not overlapping itself, and the game glitches. Is there a way to make it like 'priority' for the sprite to look for a place not overlapping first, and if there's no available spots it can overlap?

  • For compare variable parameters, is there a way to do this?:

    Global variable=equal to...every number except for 2,3,4 (for example)

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  • Is it possible to add one instance variable to every sprite in a container as if they act as one sprite? (eg. add a string variable to 3 different sprites in a container, and have them all respond to the code.)

  • I want to create a cafe game with customers and they each have a random order. I have it so that each ingredient in the menu has a certain value and if it adds up to another value it creates a new food. But how do I make the food created be identified as correct if it matches what the customer ordered +makes that customer be destroyed? I also have customers spawn every few seconds, so I have to make it so that if the order is correct the customer with that specific order is destroyed. Im very beginner so I'm probably missing something simple!

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  • 5 posts