Only the listed changes were made for the last update.
As for the Variations of preset wins, this template is designed with some "physics" and collision detection, so to increase odds you could increase the rate of certain "cards" spawning. Enforcing presets may not be possible due to the physics like behavior.
Yes this template does include 2 card wins for wild, diamond, crown, "7" (see my previous post on this thread )
The XML contains payout rates only, not the % of success.
To "Rig" which cards get spawned and therefore increase odds of winning:
1. Create a local variable and generate a random number between 1 - 1000 and set it to the local variable, this should happen for every "card" that spawns.
2. If the card is between 1 - 10, spawn card with frame 0, if it is between 11 - 100, spawn card with frame 1 etc. Sometimes if you preset and want a type of win, you can increase the range for the card for this spin.