Per Pixel Destruction (Templates)

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From the Asset Store
Background Story generation templates. See the Arcade demo.
  • Per Pixel Destruction — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-fr ... ction-1538

    Benefits of my way of per pixel destruction:

    1. Perfect performance

    • 60 fps, 0% cpu after 450 explosions on my old PC.
    • 60 fps, 1% cpu after 550 explosions.
    • In real game, I bet, 50-100 explosions will be more than enough.

    2. No graphics restrictions

    • You will see the bottom layer through the hole in the land.

    3. Perfect "physics" of my character

    • Instead of standard platformer my character can even slide if the incline is hard enough.

    4. Only C2 is needed

    • No third party plugins or begaviours are used.

    Use this topic to leave comments, ask questions and talk about Per Pixel Destruction

  • Very interesting concept. GLWS!

  • Very interesting concept. GLWS!

    jogosgratispro

    Thank you for the review!

  • You use canvas to make this right?

  • You use canvas to make this right?

    delgado

    I use only C2.

    No third party plugins or begaviours are used.

  • > You use canvas to make this right?

    >

    delgado

    I use only C2.

    No third party plugins or begaviours are used.

    Hello Paradine.

    I'm interested on buying this tool if is useful to create a game mechanic such as the one on "Where's my water".

    I'd like to erase parts of the ground while i'm holding the mouse or touching the screen. Is it possible and optimized enough to get this?

    Thanks!

  • Hello Paradine.

    I'm interested on buying this tool if is useful to create a game mechanic such as the one on "Where's my water".

    I'd like to erase parts of the ground while i'm holding the mouse or touching the screen. Is it possible and optimized enough to get this?

    Thanks!

    Hi Ga2Z,

    Well, it's good enough for erasing parts of the ground, but it does not really change the collision mask of the ground, so you can't just use physics behavior, you will have to do a lot of things to make such game. Also physics based water will cause bad performance on mobile devices.

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  • Hello Paradine, i would like to buy your asset.

    Please give me 50% off if you dont mind.

    Thanks...

  • Hi KaixaZero ,

    Ok, the sale will start tomorrow at 1:00:00 PM

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