?ompatible with Paster - it's interesting
About normal maps - you need a lot of work to make good maps, plus they double the size of sprites. Preferably software creation, as here
https://www.scirra.com/forum/effects-gs-11-12-13-normal-mapping-plasma-voronoi_t99533
Yeah, Construct design is strange in here, having to add a duplicate object just to have normal maps is really very hard to control, especially if you would like to have a lot of them. "Auto creating" normal maps is kind of risky, cause you don't have any control on the process....
Ideally it would be nice to have an option in the Animation Editor to import normal maps besides the normal textures. Everything would be still the same, image points, origins, etc... it's just a texture over the sprite - something for C3 maybe? Ashley