Crazy Menus (Game Templates)

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From the Asset Store
Background Story generation templates. See the Arcade demo.
  • Crazy Menus — Now for sale in the Scirra Store!

    <h3>Description</h3><div class="deshr"></div><p>Create awesome, "juicy" menus for your games or apps using Crazy Menus! It even includes a few general game elements like win/lose screens and animated jelly candies (objects have 1 frame, everything is done through code)</p><h3>Examples</h3><div class="deshr"></div>

    • Win screen
    • Lose screen
    • Rectangle buttons spread up
    • Rectangle buttons pop from top to bottom
    • Circular motion menu
    • Circular spread from side menu
    • Fall down randomly
    • Diamond menu with slide on hover
    • Diamond menu with grow on hover
    • Jelly match three
    • Slide from side menu
    • Radial pop menu with opacity change
    • Browse menu with grow/shrink and fade effects
    • Rectangle buttons slide up
    • Rectangle buttons fade in from top to bottom
    • Rectangle buttons slide from right to left with fade in
    • Rectangle buttons pop in randomly
    • Jelly buttons
    • Square buttons fall down rotating
    • Square buttons slide in from right, rotating in a sequence

    <h3>LiteTween</h3><div class="deshr"></div><p>This project uses LiteTween, a free behaviour created by lunarray. It is included in the package together with a guide and a link to the author's page.</p><h3>Support</h3><div class="deshr"></div><p>Any questions or suggestions? Send me an e-mail!</p>

    Use this topic to leave comments, ask questions and talk about Crazy Menus

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  • Good afternoon!

    I want to buy the Crazy Menu.

    Do they work on mobile devices?(Android apk,ios)

    Do they accept events? (Click, touch, etc).

    Thanks a lot.

  • Does it work in c3?

  • I bought this. Yes it can be run in C3 editor BUT must in C2 RUNTIME it cannot run in C3 RUNTIME because of the lunarray.litetween addons only can be run in C2 RUNTIME

    C3 Editor + C2 RUNTIME = work

    C3 Editor + C3 RUNTIME = cannot load at all

    Too bad it doesn't state in the store description..

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