[AirConsole] Zombie Annihilation (Game Templates)

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  • [AirConsole] Zombie Annihilation — Now for sale in the Scirra Store!


    <h3>NOTE</h3><div class="deshr"></div><p>This game requires:</p>

    • the AirConsole plugin (see the F.A.Q.)
    • C2 Personal License (project uses Families feature)

    <h3>Game Description</h3><div class="deshr"></div><p>Zombie Annihilation is a top-down defense action game where you eliminate hordes of enemies with heavy weapons.</p><p>Your main weapon is the anti-tank machine gun which rips your enemies to pieces! When this isn?t enough use your rocket artillery and call powerful tanks to smash all the incomming zombies.</p><h3>The game has been released in two versions</h3><div class="deshr"></div><p>Zombie Annihilation for Android devices is a singleplayer mode.</p><p>Zombie Annihilation: The Winter Duel is an AirConsole port with local multiplayer mode. The goal is to kill more enemies than the opponent within three waves where each wave brings new weapon and enemies.</p><h3>What you buy here</h3><div class="deshr"></div><p>You are buying a full game which was made for AirConsole GameJam 2016 (http://blog.airconsole.com/2016/03/airconsole-game-developers-contest.html). Zombie Annihilation: The Winter Duel was one of few games made in Construct 2 for this contest and still, it managed to score the second place and win Construct 2 Business License.</p><p>You can use any code of this game for your own purpose, including C2 and JavaScript (controller) code. It is tested with the latest C2 AirConsole plugin (v.1.4) and will surely be a good example of Construct 2 - AirConsole game implementation that you can base your own game on.</p><p>The game has over 500 events which are organized in several event sheets, groups and subgroups. All variables, functions, objects and group names should be self explanatory as I avoid using short naming.</p><p>It's worth to mention that my Improve performance by 400% ebook is based on this game.</p><h3>EXTRA</h3><div class="deshr"></div><p>This game is mainly meant to be an example of AirConsole game made with Construct 2, but it also contains examples of various other features implementations like init game loader, AOE (Area Of Effect) explosions, optimisation tricks and many more.</p><p>Good Luck in the upcoming AirConsole GameJam!</p>

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  • Hey,

    I just bought this AirConsole template, but I can't get it running.

    The game is hosted here:


    and I try to test it here:

    http://www.airconsole.com/simulator/#de ... ConsoleZA/

    But it just stays on loading screen and nothing happens. Can you help me out?

  • Actually it seems like it started to work. So never mind my previous post...

  • Hi neverk, there's a bunch of assets to preload so it needs a while to load. Also please note that sometimes after updating some parts you may need to clear the browser cache (on mobile as well) in order to get new features on.

    Glad it works and thank you for purchasing .

    Good Luck on the Game Jam!

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