Part puzzle game, part platformer; "Continuity"

  • <img src="http://img260.imageshack.us/img260/2711/156651continuity.jpg">

    http://www.continuitygame.com/

    I saw this posted on Destructoid yesterday so I thought I'd pass it on. I think it's a pretty innovative concept for a game, and it's the kind of thing that Construct could handle easily.

    Anyway... it's a flash game that works similarly to those "sliding tile" puzzle games where an image is broken up into pieces and you have to rearrange them to restore the image to it's original state.

    The difference is instead of simply rearranging a picture each "piece" makes up part of a level. You switch between controlling the player and jumping around, to moving the pieces of the levels so that you can get the key and reach the exit door.

    It's pretty fun.

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  • I stopped when it got complicated.

    But still, I love indie developers :3

  • Nice idea for a game, but I think there could be a better indication of which pieces do and don't line up.

  • I was able to get to the last level. it was to hard for me to pass

    you need to be precise as hell to do it.

    just look at the last level<img src="http://i25.photobucket.com/albums/c87/TheLastTora/hardgame-1.jpg">

    I was only able to get one key

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