I purchased Construct2 a couple months back after looking through various game editors. Seemed like a good, affordable fit with an active community.
I'm new to full-fledged game design, but I find the process and all the tools people have created and shared intriguing.
I've designed levels, scripts, UIs and mods for Neverwinter Nights 1 & 2, largely because my wife is a big rpg nerd. :) NWscript is my only coding experience, but I was able to make a relatively accurate ephemeris based on are solar system. (It's called "Realmspace Astrology", on the NWN IGN vault)
I have a few ideas for games: one card, one rpg brawler, one space rpg/turn-based board (not unlike Spelljammer in ways), and one rpg survival strategy. I don't know which to pursue. Full of ideas without direction I suppose.
Anyway, I have a topic on the general forum about utilizing OpenStreetMaps, so take a look and share your thoughts. I've been lurking without comment bc, well, I don't know what I'm talking about!