The Official Introduce Yourself Thread

  • <font color=blue>Hello! I'm new here! My name is Luka and I'm from Serbia.Here have some beer!</font>

    <img src="smileys/smiley41.gif" border="0" align="middle" />

  • Hello all.

  • I have never try game development before because of thinking that it needs lots of coding and complex computation. But, this software makes me feel that it is easy as painting for a newcomer. Thank you so much. :-)

  • Hi, my name is Miguel.

    I am from Spain and i love videogames and pixel art style. I have tried to make games many times.

    Using Construct 2 free i have ended my first minigame:

    So, thank you very much Scirra !!

  • Hi folks,

    I keep meaning to get round to one of these 'introduction' thingies, so here goes.

    I'm Dave (a name I share with about 97% of the Uk population) and I mostly write comics for small press and Indie publishers.

    It's been almost twenty years since I did any of this game creating malarkey, and I must say that thanks to the ease of use of Construct 2 things are going a heck of a lot better this time around (last time I made a game on Amos, called Chogger. It was in many ways rather similar to Frogger, except you were a hedgehog. Oh yes, and there was only one incredibly slow moving Skoda on the road for players to avoid. It's amazing how few people were willing to play it...).

    I'm currently working on a fantasy board game, and once that's done I hope to transform a few of my old comic projects into games (unless life/other creative writing projects distract me).

    Anyway, its jolly nice to be among such a friendly, welcoming and creative community.

    Keep up the good work, chaps!

  • Hi guys,

    I am Will from the UK.

    Been working on Construct for a few days and its great.

    I have tried all game creation software from UDK to GameSalad, this is by far the best.



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  • Hello ladies and gentlemen, happy to be here, see you around!

  • Hi everyone,

    I'm Robin, have been making games and animations for some years now. Mainly used Flash for everything but I've also tried out MMF and a bit of Game Maker. Now I've just started a couple of days with Contruct 2 and I'm loving it!

    <img src="" border="0" />

    I've never really finished a game, my projects are way too ambitious most of the time. But, I'm currently working on a horror survival game, the game I've always wanted to make. I work on it when I'm inspired and try not to force it too much and this method seems to work. It has been in development for almost three years now, and it's not nearly finished, but I'm still really enthousiastic about it!

    I'm more of a graphics and animations guy, not really a programmer although I really like to code and I'm always willing to learn new stuff.

    Oh my favorite game is The Legend Of Zelda. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hello.

  • Welcome, Great art work , May be we can tag together i can do the programming and u can do the art work for my games, let me know if u r interested by sending a PM.

  • Hello, My name is Austin Smith. I'm 17 and I was born in May. My dream is to be a game designer but I've never had any software or let alone computer to use of my own. Now I'm really new to this but I love learning it and its easy to get the hang of after a minute. What I eventually really want to do is to work on games with someone as seen on tv right now for example that cell phone commercial with them making a unicorn game is something I'd eventually like to do. But anyway that just a little about me. I'm using the free version of construct so I do have limitations but one day soon I hope to get my license from them.


    > <img src="https://wwwebook/jufrii" border="0" /> <img src="smileys/smiley32.gif" border="0" align="middle" /> <img src="smileys/smiley10.gif" border="0" align="middle" /> <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Hello! (:

    Trying this out for the first time, wish me luck!

  • Hello! I'm working on my first Construct 2 game, although it's not first engine I've worked with. I recently released a puzzle adventure gamemade with RPG Maker, which was much better received than I could have expected, but I'm using this now because of the greater flexibility and online support. I hope to stick around for a while!

  • Hello I'm Benemok and I'm going to make some games to publish on the scirra arcade and I just want to say that your support is much appreciated

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