I love the visual style, but it seems like the gameplay is still pretty much the same as in Samorost. Since the puzzles are a little too abstract, often times it's still hard to figure out what you're supposed to do.
I hope there won't be backtrack annoyances like the end of Samorost 2, where you had to drive away with the taxi while that freaking weird mechanic of how to fuel it had you redo the sequence 10 times.
Also, is there no way in Flash to use the RMB in a different way or disable it? It just seems lame that I buy a full game, press the RMB and that flash menu pops up. A content creation program should never put itself into the foreground like that while you're actually playing a game or running an app or watching an animation or whatever.